Indierover: Indie game development and more

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Iris Green

April 24th, 2007

I know, I know, I have lot of stuff of my game and I’m keeping it only for me… that’s not fair. Come on, let’s release one of the 11 characters of the game. With that you will have a clue about what’s the game about.

Iris Green (The Pacifist Green Peace Lover): She is a very extremist activist, and never hesitate at claiming about the rights of all kind of protected species, the reduction of pollution and the great danger that human beings impose upon Mother Earth. She is a vegetarian, she only has 100% natural products. She rarely has a shower, to save water. Makes her own soap and recycles everything, including her neighbours rubbish. She shares her flat with 6 hamsters, 2 dogs, 3 cats and a goose. The problem is the lack of a garden at home, so it has a very characteristic smell…

- Favorite items: juice, salad, water.
- ? Secret
- ? Secret
- ? Secret
- ? Secret

. . .

I’m not sure if it is properly written in English. Will you help me to correct the errors please?
Do you like the character?



The tedious part of game development

April 17th, 2007

To make a game it’s great, lot of stuff mixed: graphic art, music, fx, and story… Most of the times it’s really funny to produce it, but sometimes… there are some parts that are really tedious!

Now I have to fix 600 sprites to put a better shadow and resize them… and photoshop batch will help me but they are in lot of different folders so it will take time, and I will have to go one by one… and to verify if all the sequences are correct.

Boring!

But after doing that… more funny stuff again developing new backgrounds!



First background of my game project

April 16th, 2007

Wow! New stuff for the game!

I want all you to see something, just a little thing of my game “CO”. This is just the first background where the player will start the game. Of course in all this area inside the building that it’s now free there will be all the objects that the main character can play with. And I promise you that there are lot of objects. I know that this area of the left, where the palms are, seems to be really big, but this is because some of the logic of the game happens also in that area.

Both the water and the palms are animated and I tried to add quite a lot of small details to to the background, I hope you like it!

The area is just an old and dirty building near the sea.

The game play and the story of the game are still “top secret” :) And this is not the only background we have already finished.

And there are some news! All the animations of the characters and objects of the game are already finished (well done Devilish Art!), and now we just have to finish the backgrounds and some other stuff like the menus.

The programming part it’s going slowly but never stop.

When is the game going to be finished? Good question! I hope in less that 3 months. Fiu! How difficult is to finish a game! :)

So… do you like the background?



Interrail 2005: Venice (2/8)

April 3rd, 2007

When Kisus and me arrived to Venice our friends were waiting for us ready to start our second part of Interrail. They were Tono, Emi, Beni and Manuel. All together, the 6, tasted really typical things of Italy in Venice: spaguetti and spritz. And we met two cool girls from Poland!



My first 3d architectural integration

April 3rd, 2007

Well here it is my first work making an architectural integration of a commercial center and some houses, I’m sure you will be able to distinguish what is real and what is 3d because it’s not very well done (I didn’t have so much time for that).

As always, 3d studio max, vray and photoshop.

Are you interested in a tutorial of architectural integration? Just ask for it! But write something! You readers! I want you to get involved!



Nintendo haven’t bought my secret game project

April 2nd, 2007

Happy Fool’s Dayto everybody!

Of course the post of yesterday, 1th April, was a joke! Nintendo isn’t interested in any of my projects (may be in the future? :) )

But not everything that I said was a joke…

I’m making a project, together with Over and DevilishArt (Antonio Pastor & David Ferriz). We have been working hard from more than a year. The project it’s going slowly, but never stop. I prefer not to show you anything yet, only small sprites, but I promise to write something about it really soon… and maybe to show you some graphic stuff.

I can only tell you that it will be a shareware game for game portals like Big Fish Games, and it will be really addictive!

And yes… the characters I showed you were from the game!

Do you want to know more about it? Any questions? :)

CO


Nintendo have bought my secret game project

April 1st, 2007

Yes! I can believe this is happening but it is! Nintendo Spain have bought the game that Over and me have been working together with the talented artist Zwitter.

It will be distributed for DS in all the markets really soon.

I’m sorry I can not talk more about this because it is… top secret!

What about a little image about the main characters?

CO

PS: Happy F’D!