Indierover: Indie game development and more

The monkeys are reading
crazy free box

The snow and the sword

January 24th, 2007

Like I promised I will post some of my old stuff in 3d. This is an image I did lot of time ago, 5 or 6 years ago. And as you can see its more a proof than a final-good-finished-scene. As far as I can remember I used Final Render for the illumination. But no idea of the parameters of the material sorry. I will try to find the .max when I will be back in Spain.

I would like to have time in order to try to create a snowy scene with my actual skills in VRay. Maybe this year!



Killer Teddy Bear will be Open Source

January 23rd, 2007

Hi, his name is Teddy, the killer bear… and he is the protagonist of the game I developed this christmas for one subject of the university.

It is done in Java, using Java2d and the funny part is that you can play it online with other friend. I tried to play with one friend from Spain (I’m in Poland now) and it worked perfectly. Great Java sockets!

I didn’t do the graphics! They are collected from other games and I don’t use them for commercial purpose, just for having something to test the game. They are are protected by their respective copyrights. The funny sprite of the teddy bear was made by Squeaky the Zepa.

The good news is that I will release the full source code for you guys (under GPL license)! Let me some days for preparing the source code (I want to improve some things). I will publish it as soon as possible.

After the publishing I will explain a bit how it works the game and what were the tricky parts. Maybe a small tutorial.

Just a bit of patient!

Ah! I forgot to say I got the better mark for this subject :P



My last work

January 23rd, 2007

Hi all!

Here it is my last work I did for a commercial center in Águilas (Spain). I finished it in record time, 1 day of work.

Nothing special in this image, just some beautiful materials and more or less correct illumination.

Hope you like it :)

Specifications

  • Software: 3D Studio Max 8 + Vray 1.50.06
  • Work time: 10 hours
  • Size: 3000×1622. Download big scene.
  • Render time: approximately 30 hours